
That’s a good thing, because White Cat Project is certainly one of the most clever, creative approaches to a touchscreen-based control scheme.

Rather, Samurai Rising is an action RPG that’s clearly inspired by White Cat Project(or, if prefer the painfully generic name for the Western release, Rune Story). However, don’t expect turn-based, menu-driven combat. Character designs by Akihiko Yoshida – even if you don’t know the name, you’ll surely recognise his style, which resembles his work on Final Fantasy Tactics and Bravely Default. A story focused on the crystals that sustain the world’s life. Recognisable monsters like Malboro and Bomb.


Familiar character jobs, like the Black Mage, White Mage, Dragoon, and so on. Earlier this month, Square Enix Japan released a new mobile game, Samurai Rising. While the title certainly make any allusion to Final Fantasy, there’s enough throwback to Square’s flagship to make it a Final Fantasy game in all but name.
